Gamification in educational technology 
- Chris aviles

9:30 - 9:50 in Room 2009

Chris Aviles is a recovering high school English teacher and the current EDTech Coach for Fair Haven school district in Fair Haven, New Jersey.
Chris taught Sophomore English for ten years to mostly reluctant learners. After five years of failing to get his students to fall back in love with learning, Chris decided it was time for something different. Chris stopped whole class instruction and moved to a blended classroom model. To further engage and motivate his kids, Chris Gamified his class and introduced yearlong Alternate Reality games. Finally, Chris introduced Passion-Based Learning through The Be About It Project, a focus on communities of practice, and Bengal Buzz – a student-run news show that gave students a voice in the story of their school.
It was around this time that Chris decided to document the wins and loses of his evolving pedagogy and programs on a blog. In 2013, Teched Up Teacher was born.
In December 2015, Chris left the classroom to be an EDTech Coach. As the EDTech Coach at Fair Haven, Chris spends half his day amplifying the great things teachers are doing and working beside them to better use EDTech in the classroom.
The other half of his day is spent in the Innovation Lab. Chris’ take on the K-8 makerspace. The Innovation Lab focuses on Design Thinking, Engineering, Computer Science, Digital Arts like podcasting and video editing, and entrepreneurship. Chris hopes to make the Innovation Lab the first self-funded makerspace in the country.
Chris is passionate about the crossroads where education and technology meet because he has seen the amazing things that can happen when you tech-up teaching. When combined with great teaching, EDTech allows us to deliver a personalized, student-centered learning experience for all of our kids that (re)ignites their love for learning.

mission possible! transforming learning into meaningful digital missions
- shelly sanchez terrell

11:00 to 11:20 in Room 2009

Shelly Sanchez Terrell is a teacher trainer, elearning specialist, and the author of The 30 Goals Challenge for Teachers: Small Steps to Transform Your Teaching and Learning to Go: Lesson Ideas for Teaching with Mobile Devices, Cell Phones and BYOT. She has trained teachers and taught learners in over 20 countries as an invited guest expert by organizations, like UNESCO Bangkok, Cultura Iglesa of Brazil, the British Council in Tel Aviv, IATEFL Slovenia, HUPE Croatia, and the US and Venezuelan Embassy. She has been recognized by the ELTon Awards, The New York Times, NPR, and Microsoft’s Heroes for Education as a leader in the movement of teacher driven professional development as the founder and organizer of various online conferences, Twitter chats, and webinars. She was named Woman of the Year by Star Jone’s National Association of Professional Women, awarded a Bammy Award as a founder of #Edchat, and named as one of the 10 Most Influential People in EdTech by Tech & Learning. Recently, she founded Edspeakers to enrich the field of education with passionate voices from those of diverse experiences and backgrounds. She is also the proud mother of Savannah, her newborn, and Rosco the pug.
Shelly has an Honors BA in English with a Minor in Communication and a specialization in Electronic Media from UTSA, a Masters in Curriculum Instruction ESL from the University of Phoenix, and a CELTA from CELT Athens. She regularly shares her tips for effective technology integration via TeacherRebootCamp.com and on Twitter (@ShellTerrell).

Shelly-Terrell-Legacy-Photo.jpg

sketchup for education
- chris brasher

11:30 - 11:50 in Room 2009

Chris Brashar is an Education Program Manager at SketchUp. He has been with Trimble SketchUp for ten years. During that time he has helped to expand the SketchUp Grant program to a global audience. He has traveled to numerous educational events and conferences to present and train teachers and students alike on the basics of 3D modeling, SketchUp, and 3D printing. When Chris isn't working he is an avid maker and spends most if his time in the workshop tinkering. 

SketchUp-01.jpg
SIMBLAWebsite Builder